Rome total war pach
Improved the battle AI’s spatial reasoning in naval settlement assaults.Battle AI no longer issues orders to units when they should be skirmishing.Improved Battle AI phalanx unit behaviour (ensuring pike units use their phalanx abilities when bracing).Fixed bug which caused the battle AI not to recognise breaches in some wall corner pieces.Various battle-map improvements to help the Battle AI use siege equipment more effectively.
Fix for a Battle AI bug where units could not find a path to a wall-breach, if a gate was captured before entering city.Fixed several battle AI issues in naval settlement assaults which caused disembarked units to go idle and not join the battle.
#ROME TOTAL WAR PACH UPGRADE#
Removing a script restriction on a unit when the player has already researched a technology which would have allowed that unit to be upgraded will now allow the upgrade at the point the restriction is lifted.